Ground Control II: Operation Exodus—Overview
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Ground Control II is a real-time tactics (RTT) game set in a dark and grim future. With a focus on tactics and intense action, the player is challenged to effectively control soldiers on the battlefield. The game features a full 3D battlefield; where high ground improves accuracy and view range, and forests and vegetation allows units to move stealthy and undetected. Weather and other environmental effects change the unit's performances on the battlefield.

Taking the role of Captain Jacob Angelus the player will command armies belonging to either the hard-pressed Northern Star Alliance or the reclusive and shapeshifting Viron Nomads. The two very distinct factions have a full arsenal of units consisting of infantry, tanks, support and air. A well-balanced strike force and knowledge about its strengths and weaknesses is crucial to mission success.

The story begins in A.D. 2741 on a distant planet called Morningstar Prime, a world initially colonized during the 24th century by Crayven Corporation from Earth. Morningstar Prime is but one of hundred planets discovered during mankinds reemergence from the Third World War. Morningstar Prime resembles Earth in many ways, it features indigenous life forms and a similar but still different flora and fauna.

The Great War with the Terran Empire has forced the originally democratic twelve city-states of Morningstar Prime to unite under one military leader and the flag of the Northern Star Alliance.

Battlefield Lost
During the First Stellar War in the 25th Century, the Crayven Corporation lost contact with the colony on Morningstar Prime, leaving them and the other colonies in the outer fringes to fend for themselves. In 2701, the new Terran Empire returned to the outer fringes with the intent of reconquering those colonies. The Imperial forces initially expected little resistance, having assumed that Morningstar would have been devastated and regressed like many other outer colonies.

The first Imperial strike was sudden and savage but the NSA managed to defeat the strike fleet, much thanks to the military competence and leadership of Fleet Admiral T Parker. The initial victory allowed NSA to improve their defenses and gear up for war. Fleet Admiral T Parker, an experienced and wise commander knew that they had won the battle but not the war. She initiated several projects that would search for a long-term solution to the threat from the Terran Empire.

In the following years, the war continued to be fought in space. For several years the Terran Empire attacked NSA space, destroying its colonies one by one, enslaving the people and getting closer to Morningstar Prime, the NSA home world. In 2730, after 29 years of constant war, NSA lost the last of their huge Fortress class ships along with the majority of all their capital ships in a decisive battle outside Morningstar. The NSA had in one single battle lost all their space capability and was at the mercy of the Empire. The Terran Empire ignored all negotiations for peace, they held true to their long-kept tradition: leave no pardon, no surrender.

Fortunately, Fleet Admiral T Parkers' legacy was already in action. Huge electromagnetic domes had been erected on Morningstar Prime to shield the largest cities from orbital bombardment. But they never had the time nor the resources to shield all cities; millions died in month long planetary bombardments. Several urban areas were reduced to piles of rubble and eerie graveyards.

The war entered a brief state of stalemate, as the Empire was unable to penetrate the shields while the NSA were being held prisoners in their own shields. The stalemate was broken when the Empire managed to land their first troopships in the bombarded regions outside the domes.

Jacob Angelus' Company has been sent to Morningstar capitol, where situation is becoming more and more critical and desperate. For NSA, destiny is at hand; its only hope lies in an ancient and forgotten legend...

Game Features

  • Action-Packed Gameplay: Squad-based, tactical gameplay that focuses on combat instead of resource management and basic building. Get right into the action on the front lines of the battlefield!
  • Real-Time Action Strategy: Strong focus on tactical battles and action-packed combat creates a truly unique gaming experience.
  • Amazing Graphics: Experience outstanding graphics with an incredible level of detail. Zoom in to watch the battle-scared faces of your infantry, or zoom out for a full strategic overview.
  • Immersive Sci-Fi plot: Players will enter an immersive storyline and command a task force consisting of infantry, tanks, artillery and aircraft alone in the single or multi-player campaign.
  • Unique Multiplayer Modes: 2-8 players can play simultaneously over LAN or Internet on action-packed multiplayer maps.
  • "Drop-in" & Cooperative Multiplay: Play the single-player campaigns cooperatively over LAN or Internet. Players can join servers at any time that cycle between maps.
  • Full Set of Game Editing Tools: Create your own multiplayer maps, single player missions, full campaigns or modify almost any other aspect of the game. Included in the package are the same powerful tools that the developers used to create the game.

 






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